Whitworth University Math and Computer Science Department put on a service-learning opportunity called Community Building Week. During this week, seniors were tasked with leading a team of 12 computer science students with experience ranging from 3 weeks of CS1 to Data Structures. My partner and I led our team to build a "Machine of the Mind", meaning an educational game.
We split our team in two to accommodate for the differing skill levels with a Design team and a Development team. I led the Design team in creating assets for the game, developing the UX/UI, brainstorming the game design, and other non-coding responsibilities. Because other classes were still going on during the work, I also facilitated communication of remote work and meeting times with my partner team lead.
Below you'll find mockup images of the game as well as a link to our Demo video through CBW Landing Page under Team 13 Polygon.

Home Page

Single player Settings Page

Teacher create classroom page

Student join classroom page

In-game view
